Friday, September 30, 2011

to day we were told how to fix up pictures so we could apply a texture.
in order to test if a building is strait the guide lines are very usefull.
after putting the guide lines on the picture , lining up the lines to the windows ect.
then use skew to straighten it up. after that you can use the patch tool, spot healing brush or select an area and use fill, contence aware. this will get rid of the parts of the picture that are unwanted.
after i did this i was told i should experiment more with the tools so i did and ended up taking away all the windows.  


after i could have added on a texture or colour overlay to make it more interesting 

Friday, September 23, 2011

we were asked to collect reference pictures for streets. so we can create a street in 3d max.
these are the pictures i gathered of some buildings that i liked     





 i really like this building design. it was interesting and allot of it could be made with blocks but it has some things that aren't square shaped so it might prove to be hard to create those parts










 i really like this building. it had a lovely and interesting structure but unfortunetly it might be harder to make in 3d max as it has allot of shapes in its structure 







this street was a good reference as this isn't just buildings there are hedges







i like this particular picture as the way the buildings and path are in a lower part then the right hand side. its nice as it shows that not all streets are at one level. i also like how this picture doesnt look like it was an everyday street. it looks periodic and thats the style i want for my street