the first step to creating a crate is to create a box on the stage. with the dimensions of 25 for each side
then set the position off the box to 0,0,0
after doing this change the cube to an editable polly. there will be a list under this. you must click vertex
after this is done you will then be able to extrude and inset the box to make it look like a crate.
first inset the box by 1.5 then after extrude the box by -1.5
then once you have finished you can ad a texture to your crate
texturing
there are two ways you can texture an object. the easiest way is to press "m" to bring up the material editor menu. set it to "compact mode" on the modes menu. then chose a material slot and you can use a bitmap image for your texture.
the other way to texture something is to take apart your box on a special menu and make a map of it. afetr this is done take it into Photoshop and then you can draw on what you want to be on your box




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